Meet The Adventures of Black Hawk
What’s The Black Hawk got?
France, 1789. Beginning of the French Revolution. Revolution is in the air in the Burgundy region. The nobility abuses the peasant class and consumes its resources, abusing the power they have. The atmosphere of hostility and decadence among the population of Dijon is increasing. Meanwhile, the figure of The Black Hawk appears, a masked man who threatens the rich, stealing their excessive belongings and returning to the people what is theirs. Surprisingly, the Black Hawk turns out to be Jean-Pierre de Saint Cove, a nobleman in a relevant social position who uses his status to know the weaknesses of the nobility and thus be able to carry out his own reckoning. Jean-Pierre, like the Black Hawk, lives in a house in the middle of the forest, leading a life in the forest, following the principles of Rousseau or Voltaire. It is in one of his thefts, when the police mayor, Baron Le Comeau, stabs the Black Hawk's face, leaving Jean-Pierre in check, who will not be able to show himself before the nobility as he knows him and causing great suspicion about him.
From this moment begins our exciting adventure full of humor, to try to help our protagonist solve the mysteries of the village, to discover the secrets of the Court and definitely return to the people what belongs to them.
Will our Black Hawk get to complete the adventure without being discovered?
The protagonist of our story. The Black Hawk, who turns out to be a noble aristocrat who uses his position to get information from the Court and thus be able to do justice by hiding behind his mask and his companion Mathieu.
Jean-Pierre's friend. The only one knows his true secret and also prepares everything so that the robberies can be carried out. Fundamental piece of the plot, he will help our protagonist to solve numerous riddles.
Peasant who fights in the resistance for the equality and freedom of the people. She will be an essential character in our adventure. In addition, she is the daughter of Hubert Hulot, a former combatant who has become a revolutionary who will not welcome Violette's relationship with Jean-Pierre before knowing his true identity.
Barón René LeComeau
The evil villain. Lecomeau is undoubtedly the main tool that the Court uses to chase the Black Hawk. Intendant General of Police, he chases and cunningly prepares each mission to get to cut off the protagonist’s head through his commissars. In addition, he has a huge suspicion between the relationship of Jean-Pierre the Saint Cove and the Black Hawk, increased by his passion for Violette Hulot. Will we dissuade him and escape from him?
Marqués de Montluçon
Marquis of the Villa de Dijon. Noble aristocrat who drowns the lower class through taxes and wealth abuses, exploiting the peasants and taking advantage of their position to control society.
Nicole de Montluçon
Secretly in love with Jean-Pierre, the wife of the Marquis de Montluçon enjoys the luxuries she possesses thanks to her position and does not hesitate to have a double love life whenever she can. With a seemingly friendly image, it is truly cold and calculating, get away from social problems to get your own benefit
This is a template with 9 personalised verbs that will allow you to perform the actions that are necessary to interact with the environment, among which you can choose for example verbs like "to speak", "to catch", "to give", "to open" or "to close" among others. Opening doors, breaking objects, or forcing embarrassing situations will be common elements in the game through these actions.
In addition, The Black Hawk consists of an inventory in which you can collect numerous objects to combine them or use them throughout the game that will make you get through the adventure. Your cunning to decide which items are needed and when will help you to overcome the challenge.
An example of a 9 verb template
What will you find in our adventure?
- A hero hidden behind his mask. Control both Jean-Pierre and The Black Hawk. Also, sometimes you must control other characters.
- Lots of puzzles and riddles of all kinds. Use the objects with your environment, combine them with each other, chat with the characters to get clues and try to trick them if necessary...
- Sword battles! Shots! And a lot of emotion in the face of danger!
- IQ points to get while solving main and secondary puzzles.
- Over 30 characters to interact with.
- At least 20 scenarios designed in detail with the classic Lucasarts style.
- A trip to the adventures of the 80s and 90s with a style faithful to its predecessors.
And villains, too many villains!
If you are a lover of such adventures we assure you hours of fun!
The game is in development right now. You can visit the advances in our specific section.
Realizado en el motor gráfico AGS.